THE STORY
In this endless runner game, you play as Hikari, a young travelling mage who can summon lightning magic using her star staff. During one of her journeys, she comes across a quaint and mystical town inhabited solely by cute cats! Unfortunately, something terrible has plagued this poor town, causing all of the once friendly kittens to become aggressive (and knife-wielding)! It's up to Hikari to save these poor cats using her magic to make them friendly once again!
HOW TO PLAY:
From Github, download the Unity project and run the .exe file under the Builds folder to start playing! OR, play on itch.io!
Press W or space bar to JUMP, and D or left mouse click to ATTACK (don't worry, you're not actually hurting the cats).
Collect the pink, purple and blue stars; you'll need them to purchase upgrades in the shop. Beware of the cats! If they touch you, you'll lose a heart. If you lose all of your hearts, the game will end.
As you continue to earn points, you'll notice the level will start to speed up. Don't get dizzy!
(If you want to reset the game data, while on the title screen, type the keys "d-e-l")
BACKGROUND
This game was created as the final project of my game development course and was my first major project using Unity. I decided to create an endless runner game, inspired by the mobile game Cookie Run, as I found the game to be simple yet charming and enjoyable.
CHALLENGES & ACCOMPLISHMENTS
This was a solo project and was quite challenging to take on, as I only had limited experience in Unity at the time. One challenge I faced was setting up a shop menu and having the game remember player data, such as which items the player has purchased, how much currency they have, and keeping track of the highest score. I used PlayerPrefs in order to accomplish this. I also created all of the game’s sprites and visual aspects myself, which took a lot of time. However, I am happy with how they turned out, and I believe my art style suits the cute aesthetic of the game. I am also proud of the looping background and scrolling camera, which I implemented in order to achieve the endless running effect.
FINAL THOUGHTS
While I am happy with the game’s features, it would be nice to include some additional features, such as new characters, levels, and more upgrades in the shop. Overall though, I am proud of the final product and believe it was a great accomplishment to create a finished and polished looking game in just a few months with little experience in Unity.
EXTRA INFO
Made in Unity. All sprites, backgrounds, UI elements and additional 2D assets were drawn by me. I do not own any of the music used in the game.
(=^・ω・^=)
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