Inspiration
Most people aren’t aware that we live in conjunction with the nature around us. Many people can’t tell the difference between common plants and animals, or even name the species they encounter daily. This disconnect makes it harder for individuals to understand their role in the environment and the impact humans have on it.
We chose this prompt because we saw a real need for people to be more active in their communities, and education is one of the most effective ways to build that connection. Early on, we thought about creating an educational game similar to Pokémon GO, but focused on the environment instead of fictional creatures.
What it does
An app that teaches users about their local flora and fauna and encourages hands-on learning by going outside and identifying native species in their surroundings. Through this education, we hope users can better see the impact humans have on the environment and feel inspired to care for, respect, and advocate for it.
How we built it
- React-Native
Google Maps SDK
FireBase
SpringBoot
Challenges we ran into
Gathering accurate local data about species
Accomplishments that we're proud of
- Having functional frontend that loads a google-maps-sdk view --with : Markers, 3D Rendering, and accurate location services
- Working together as a team using Github
- Creating a comprehensive schema for wildlife database
What we learned
- First time working with Springboot and Firebase
- First time using google maps sdk, and 3D rendering, adding custom markers and building on top of it.
What's next for MadWildLife
- finish setting up users with authentication
- finish and connect backend services
- upload more accurate data about local flora & fauna
Built With
- firebase
- java
- react-native
- springboot
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