Inspiration
As a child, I loved playing MadLibs. We hoped to bring this simple joy by creating a simple program that simulates the popular game.
What it does
It takes in a custom story with certain words taken out. It prompts the user to fill in the blanks, and then it prints the finished story, often creating amusing results.
How we built it
We used Java.
Challenges we ran into
We have not been able to figure out how to efficiently deal with input that has a space between words, as this is treated as two blanks and not one.
Accomplishments that we're proud of
This game works on any story and with any type of blanks.
What we learned
Because we wished to make this a webpage or an app, we learned that our current knowledge is insufficient to do so and that there is a lot that we, as freshmen, can learn.
What's next for MadLibs
We will strive to develop it into an app that makes madlibs a widely accessible game.
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