Inspiration

Inspired by tower defense games where putting a tower in the right spot, and upgrading it is what wins the level.

What it does

Waves of insects march down a crumb trail toward your lunch. You build a tower and try to keep it fresh.

How we built it

Prompt-built with an AI coding assistant.

Challenges we ran into

Making freshness matter without making it a chore, and combining the towers and enemies together for balance.

Accomplishments that we're proud of

A complete gameplay loop created using AI.

What we learned

Learned how to use AI to help build a prototype.

What's next for Lunchbox Last Stand

A campaign of themed worlds. Each with its own lunch to defend, levels that open tower tiers, upgrades, and new enemies.

Built With

  • claude
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