Inspiration
Inspired by tower defense games where putting a tower in the right spot, and upgrading it is what wins the level.
What it does
Waves of insects march down a crumb trail toward your lunch. You build a tower and try to keep it fresh.
How we built it
Prompt-built with an AI coding assistant.
Challenges we ran into
Making freshness matter without making it a chore, and combining the towers and enemies together for balance.
Accomplishments that we're proud of
A complete gameplay loop created using AI.
What we learned
Learned how to use AI to help build a prototype.
What's next for Lunchbox Last Stand
A campaign of themed worlds. Each with its own lunch to defend, levels that open tower tiers, upgrades, and new enemies.
Built With
- claude