Inspiration

We wanted to make some sort of puzzle game

What it does

It is a platformer game with special lighting and physics

How we built it

We built it using Godot game engine, which we learned how to use in a day

Challenges we ran into

Scriptwriting in a new PL is hard

Accomplishments that we're proud of

we accomplished lighting and physics, along with animations and pickups.

What we learned

Don't bite off more than you can chew

What's next for LumenRoot

More levels, more implementations, better gameplay.

Built With

  • godot
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