Inspiration
We wanted to make some sort of puzzle game
What it does
It is a platformer game with special lighting and physics
How we built it
We built it using Godot game engine, which we learned how to use in a day
Challenges we ran into
Scriptwriting in a new PL is hard
Accomplishments that we're proud of
we accomplished lighting and physics, along with animations and pickups.
What we learned
Don't bite off more than you can chew
What's next for LumenRoot
More levels, more implementations, better gameplay.
Built With
- godot
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