We got inspiration from a construct workshop we attended
What it does
So by left clicking, we can have luigi shoot fireballs at the goombas
How we built it
We mainly used the program we made in the construct workshop as a template and worked our way up from there. We added different pictures, new global variables, and new events.
Challenges we ran into
A challenge we ran into was figuring out how to end the game when the lives were equal to 0. To solve this, we added an event which would show that you'd lose the game if lives were equal to 0.
Accomplishments that we're proud of
We're proud of getting the goombas to respawn and to rotate after reaching the border of the game level.
What we learned
We learned how to set up a basic shooter game with lives and a score
What's next for Luigi's Gambit
That is to be determined ;)