Inspiration

Platformers

What it does

An endless runner

How we built it

Using pygame

Challenges we ran into

Creating the assets for the game and then problems with debugging and setting up the program

Accomplishments that we're proud of

We managed to turn in something that wasn't a blank canvas or a plain background

What we learned

Things would go much smoother if we had planned things out better. And it would have been better if we started with a tech stack that everyone in the group was already familiar with.

What's next for Lost

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