Inspiration
Platformers
What it does
An endless runner
How we built it
Using pygame
Challenges we ran into
Creating the assets for the game and then problems with debugging and setting up the program
Accomplishments that we're proud of
We managed to turn in something that wasn't a blank canvas or a plain background
What we learned
Things would go much smoother if we had planned things out better. And it would have been better if we started with a tech stack that everyone in the group was already familiar with.
What's next for Lost
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