Young designers are often handed a sketch detail from a senior member, but don’t always have the experience to extrapolate the lines and understand the full assembly. Building the detail first in VR lends itself to construction a full scale detail and understanding the ramifications in all dimensions.
What it does
We created a workflow that takes a 2D hand sketch into Revit through VR, using the process to teach a greater understanding of the final result.
How we built it
The process is fairly straight forward: 1 ) Scan and use sketch as a reference in Google blocks 2 ) Recreate detail in 3D to fully understand how it comes together 3 ) Export an OBJ and convert to SAT 4 ) Import Geometry into Revit as a family
Challenges we ran into
Ideally the final step in the process would have been to use a dynamo script to assign revit families to each component of the detail based on the color of the object in Google Blocks.
Unfortunately, We were unable to pull the color information out of the obj file using Dynamo.
Accomplishments that we're proud of
I think we were most proud of our ability to work through a number of roadblocks to create a workflow that we were able to show a final product from at the end of 24 hours.
What we learned
We learned a lot about different file types. We learned how to parse an obj file in dynamo ourselves (even though we were unable to use it). And we learned that not all dynamo geometry works nicely in Revit.