Inspiration

Our concept was Away From Home so we chose to make a game about a scenario we have all been through: leaving the oven on after you leave home.

What it does

It is a 2d top down puzzle game about trying to go home after taking off on a spaceship.

How we built it

We built it in Unity using C# and used Pixelart for the art.

Challenges we ran into

We had trouble with the dialogue boxes and putting the barriers and making the cutscenes in unity.

Accomplishments that we're proud of

Finishing the game, staying awake, the art, overcoming our challenges.

What we learned

How to implement cutscenes into Unity and learning to use Unity in general, learning how to use C#, learning about 2d art, shading and design.

What's next for Locker Captain Locker

We hope to make more levels in the future so the game can be longer and more enjoyable.

Resources used

Cosmic Drift by DivKid on YouTube Music

Unity Game Engine

Pixelart

Built With

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