Inspiration
Our concept was Away From Home so we chose to make a game about a scenario we have all been through: leaving the oven on after you leave home.
What it does
It is a 2d top down puzzle game about trying to go home after taking off on a spaceship.
How we built it
We built it in Unity using C# and used Pixelart for the art.
Challenges we ran into
We had trouble with the dialogue boxes and putting the barriers and making the cutscenes in unity.
Accomplishments that we're proud of
Finishing the game, staying awake, the art, overcoming our challenges.
What we learned
How to implement cutscenes into Unity and learning to use Unity in general, learning how to use C#, learning about 2d art, shading and design.
What's next for Locker Captain Locker
We hope to make more levels in the future so the game can be longer and more enjoyable.
Resources used
Cosmic Drift by DivKid on YouTube Music
Unity Game Engine
Pixelart

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