Inspiration

Esports coaching is broken. Coaches spend hours manually reviewing VODs, digging through spreadsheets, and making gut-call decisions without real-time tactical intel. Meanwhile, players drown in raw stats without actionable feedback.

Livewire was born from frustration - I wanted to build what I wish I had as a competitive player: an AI command center that processes match chaos into military-precision tactics, live. The vision? A cyberpunk mission control that turns data overload into decision advantage, instantly.

What it does

Livewire is a dual-mode AI esports coach that ingests match data to deliver:

  • Tempo Leak Detection - Spots rhythm breaks costing rounds
  • Decision Skew Variance (DSV) - Identifies suboptimal choices under pressure
  • Objective Pressure Efficiency (OPE) - Maps win conditions to rotations
  • Coach Henry AI - Real-time tactical analysis (mock responses, production-ready)
  • Mock/Live Data Toggle - Demo-ready → Real GRID API integration

One toggle switches between rich mock data (demo-ready) and live GRID API integration. Coaches get cyberpunk dashboards, players get terminal-style insights.

How I built it

Tech Stack (Full-Stack React + Supabase):

Frontend: Vite + React 18 + TypeScript + shadcn/ui + Tailwind
Backend Ready: Supabase (Auth + RLS prepared)
Data: React Query + Dual Mock/Live toggle
Deployment: Vercel-ready
  1. Cyberpunk UI - shadcn/ui + custom Tailwind animations (scanlines, holograms)
  2. Supabase Auth - Role-based (coach/player) with RLS ready
  3. Data Mode Context - Single state toggle reloads entire app (mock ↔ live)
  4. Henry AI - Realistic mock responses + production architecture
  5. Protected Routes - Auth guard + role checking

Challenges I ran into

  • Package Hell: AI SDK versioning → Built mock Henry AI with identical UX
  • Dual Data Mode: React Query cache conflicts → Full app reload on toggle
  • Hackathon Time: Complex integrations → Strategic mock data focus
  • Scale Planning: LiveKit/Azure APIs → Architecture prepared, demo prioritized

Key Engineering Win: Single global state toggle reinitializes ALL data hooks without breaking existing components.

Accomplishments that I'm proud of

  1. Zero-Key Demo - Fully functional without ANY API keys (judges love this)
  2. Production Auth - Supabase with roles, protected routes, graceful loading
  3. Cyberpunk Aesthetic - Custom Tailwind theme + glassmorphism + scanline effects
  4. Dual Personality - Mock data feels real, live toggle shows true integration

Most Proud: One-click Mock → Live toggle proves real API readiness without breaking demo flow.

What we learned

  • Mock Data > Broken APIs - Realistic mock data wins hackathons
  • Full Reload > Cache Wars - Simplest solution scales best under time pressure
  • shadcn/ui is unbeatable - Production UI in hours, not weeks
  • Graceful Degradation - Every feature has intelligent fallback

What's next for LIVEWIRE

• Live VOD Processing: LiveKit → Azure Face/Speech → emotion + sentiment → Groq AI
• Discord Bot: Real-time alerts + slash commands (/henry-analyze)
• GRID API → FastAPI metrics engine → Supabase RLS

• Mobile player app (React Native)
• Team collaboration (shared annotations)
• Custom agent training (team-specific tactics)

🏔️ MORE FEATURES:
• Live tournament overlays (in-game HUD)
• Predictive win probability (real-time)
• Cross-game support (VALORANT, LoL, CS2)
• Enterprise dashboard (org-wide analytics)



Built With

Share this project:

Updates