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Final Scene placeholder
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Early LISA design
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Early LISA design
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Storyboard final Scene
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LISA Design before color correction in REVE
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early EVAN design
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Storyboard
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Last frame on zoom in towards the end
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Early LISA Storyboard
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Storyboard
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EVAN output in SAGA but with wrong colored shirt
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early SAGA ouputs
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Storyboard
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Storyboard
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Storyboard
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Storyboard
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early Storyboard
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Storyboard
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final LISA introduction (after REVE adjustment for colors)
Inspiration
"Let a Girl Vent" draws its core inspiration from over a decade of personal experience in marriage – a humorous yet profound journey of learning the difference between "solving" and "supporting" in a relationship. This universal communication challenge, where logical problem-solving often clashes with the need for emotional validation, became the fertile ground for a narrative that every couple can recognize. The ambition was to translate this deeply relatable human lesson into a compelling, cinematic story that would move with my music.
What it does
This submission is a full-length music video for "Let a Girl Vent," a track that tells a concise, relatable story about a common relationship epiphany. The video visually guides the viewer through Evan's (a stand-in for my persona) internal struggle and external missteps as he learns to navigate his partner Lisa's emotional needs. Beyond simply illustrating the lyrics, the video demonstrates the power of AI-driven narrative creation, showcasing how complex character arcs and cinematic storytelling can be achieved through advanced generative tools. It delivers both a powerful lyrical message and a visually engaging, emotionally resonant short film.
How we built it
The entire music video was a creative endeavor primarily powered mainly by Saga (accessed via the Chroma Awards). Saga served as the base camp, guiding the development from initial concept sparks to the final script and storyboard. Its capabilities in keeping my thoughts and ideas sorted. the way i was able to develop the characters, the story beats and then have a way to generate images based on just Naming my characters and Saga pulling from the character descriptions surprised me a lot at first. And while the platform is not without flaws, integrating the narrative into the video generation models ( Veo3.0) was instrumental.
I had to pair Saga with REVE to maintain visual consistency for my characters across scenes, a critical factor for narrative coherence. While Saga provided the foundational storyboard and kept the characters somewhere close to each other (since it always pulled from the same character descriptions), they still always slightly varied as well as showing up in different environments, so using the storyboard as a basis for the animations was a no go and I had to basically go the extra mile through Reve. But Saga was instrumental in feeding me that material i could in turn feed into Reve to ask for consistency based on the footage i uploaded. REVE helped ensure the stylistic continuity of Evan and Lisa throughout their journey. The workflow involved iterative prompting within Saga to build the scene-by-scene narrative, using its character naming feature and cinematic prompt enhancer, then put those into REVE to edit the scene for consistency by setting up the REVE conversation with the right material. At that point REVE can also fill the gaps or refined specific character shots, the final integration and animation were done again within Saga with the exception of the final zoom shot going from the Livingroom Scene back into the white void. This was done by utilizing veo3.1 within REVE feeding it enough material.
The Song was made as usual in Suno, Lyrics by me. The Idea for the song I actually had beginning of the year when i gave a few friends in a conversation exactly this advice. i worked on the lyrics on and off for the majority of the year and finished it not tooo long ago (i would say shortly before Chroma Awards got announced)
Challenges we ran into
The primary challenge was maintaining absolute visual consistency for my characters across a multi-scene, narrative-driven music video. Specifically:
Character Consistency at Scale: While Saga is a great aid at Storyboarding, providing multiple outputs with each prompt from different models , achieving flawless character consistency across every story beat and varied emotional states while maintaining not only a consistent character (down to similar clothes) but also a consistent environment proved demanding, requiring significant iterative prompting and occasional compromises but in the end....it just not build this way without a model that actually supports that (think nano banana or seadream). Only way to counter that was actually using a tool that could support that and this is were REVE came in. We probably could have also achieved this with another Chroma Partner but I believes REVE was the ideal tool here, since SAGA is very drilled towards filmmaking and in a way REVE works almost like talking to your cameramen or even more like a Director of Photography, I was able to show what I had generated from Saga and let REVE come up with a alternative that was consistent with what we talked about before.
Resource Constraints: Running out of time and credits towards the project's end forced me to adapt, making some compromises on certain outputs and limiting the extent of post-refinement we initially envisioned. So in the end Evan my main character will still look somewhat different in some scenes but with enough time and resources, I could have overcome this as well.
Accomplishments that we're proud of
I think having a tight little story that is at it's core very emotional and having it transported through actual AI -acting faces telling a story is in itself a huge accomplishment for me. I feel this is the most cinematic outing of mine yet and i fully believe that was only manageable through SAGAs ability (checkbox) to enhance prompts and giving the final output another cinematic layer. To think how very close we are in making actually life action performances through AI is mind-blowing to me and this project does show me how close we are. But also on a more personal note, delivering a video that not only showcases technical prowess but genuinely resonates with viewers on a personal level, offering humor and insight into universal relationship dynamics. I think there is lots to be proud of.
What we learned
I think 3 major learnings:
- As usual: Fine-tuning AI prompts and outputs is a continuous, iterative process that demands patience and precise vision.
- Combining specialized AI tools (e.g., Saga for narrative flow, REVE for consistency) unlocks capabilities far beyond what a single tool can offer.
- Resource limitations can spark unexpected creative solutions and force prioritization, leading to efficient and impactful storytelling.
What's next for Let a Girl Vent
I'll promote it on YT and social media for a bit and see where the journey leads. But I'm also happy to go on to the next project and put the curtain on it, if it doesn't go viral :)
Built With
- reve
- saga
- suno
- veo3.0


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