Inspiration

Thirsy robot

What it does

You control the robot with primitive programming

How we built it

Godot game engine

Challenges we ran into

Making the experience intuitive but interesting

Accomplishments that we're proud of

Building the full levels, and having hand-drawn art

What we learned

Game development techniques, collaboration, and user interface.

What's next for LearnToWalk

More levels, node types, and gameplay mechanics!

Built With

  • godot
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