Inspiration
Thirsy robot
What it does
You control the robot with primitive programming
How we built it
Godot game engine
Challenges we ran into
Making the experience intuitive but interesting
Accomplishments that we're proud of
Building the full levels, and having hand-drawn art
What we learned
Game development techniques, collaboration, and user interface.
What's next for LearnToWalk
More levels, node types, and gameplay mechanics!
Built With
- godot