Rhythm game using the tools within our reach

What it does

This game uses a motion tracker so that the user is able to play to the beat of the song that's playing.

How we built it

Unity, HTML, CSS, Flaticon, Trianglify ,Leap Motion, C++, C#

Challenges we ran into

Under powered Personal Hardware, Compatibility with Hardware/Software

Accomplishments that we're proud of

Worked within the team cohesively, Developed our skills as hackers, Unity Experience, and Communicated well

What we learned

Sound Editing, Unity Experience, and Gained New Debugging Skills

What's next for Leaps Beats Unplugged

If we were to continue the development, we would definitely** add more songs*, **improve the graphics, and make it **more accessible*.

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