Earlier Prototype of the game.
Rhythm game using the tools within our reach
What it does
This game uses a motion tracker so that the user is able to play to the beat of the song that's playing.
How we built it
Unity, HTML, CSS, Flaticon, Trianglify ,Leap Motion, C++, C#
Challenges we ran into
Under powered Personal Hardware, Compatibility with Hardware/Software
Accomplishments that we're proud of
Worked within the team cohesively, Developed our skills as hackers, Unity Experience, and Communicated well
What we learned
Sound Editing, Unity Experience, and Gained New Debugging Skills
What's next for Leaps Beats Unplugged
If we were to continue the development, we would definitely** add more songs*, **improve the graphics, and make it **more accessible*.