I wanted to create a program that allows a user to play rubik's cube on the computer the same way he or she would do so in real life. The user uses hand gestures, which are detected by the Leap motion sensor to solve a virtual cube. The hand gestures recognized by the program are the ones a person would make when solving a real rubik's cube.
Due to the the precision of leap motion, the threshold of every gesture should be adjusted carefully. Therefore, in my code, the left hand moves are not as sensitive as right hand moves.
Maybe the next step for my program would be integration with a VR device like Oculus Rift to provide a immersive gaming experience.
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