Inspiration

A game called "WarioWare".

What it does

Play through various mini game levels that get increasingly difficult upon each successive completion. Each mini game is played with the Leap Motion.

How we built it

Used Unity to create the game and Orion SDK for input from Leap Motion device.

Challenges we ran into

Working with the accuracy tolerance of the Leap Motion to control the levels.

Accomplishments that we're proud of

What we learned

What's next for Leap^3

Look into procedural mini game level generation for difficulty.

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