Inspiration
A game called "WarioWare".
What it does
Play through various mini game levels that get increasingly difficult upon each successive completion. Each mini game is played with the Leap Motion.
How we built it
Used Unity to create the game and Orion SDK for input from Leap Motion device.
Challenges we ran into
Working with the accuracy tolerance of the Leap Motion to control the levels.
Accomplishments that we're proud of
What we learned
What's next for Leap^3
Look into procedural mini game level generation for difficulty.
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