Inspiration
The Louvre heist inspired us to create a simulated video game
What it does
For now we are able to interact with the paintings by "stealing" them and winning, but in the future we plan on implementing a cybersecurity teaching aspect where we need to decrypt and apply cyber tools such as identifying good/bad protocols for firewall protection
How we built it
Used HTML + CSS to style in brower, and JavaScript for music and functionality
Challenges we ran into
we were unable to complete the ed-tech aspect of the game at the time, but we were able to create the foundation/functionality of the game and will add using cybersecurity tools in the future versions.
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