We really like video games and we wanted to try making one from scratch.
What it does
It's a very simple game and is more a proof of concept. Running around and jumping are laid out, and some art assets are used to give the game more life.
How we built it
We used a lightweight language called lua and a framework called LÖVE2D which are both good for making simple 2D games.
Challenges we ran into
A lot of time was spent on the art assets and multiple collision and physics bugs were encountered. Making a video game from scratch, even a simple one, proved harder than we first believed.
Accomplishments that we're proud of
We managed to make a game that runs and a menu screen that has functionality. We animated the sprites with surprising detail and even managed to get some physics to work.
What we learned
Video game programming is hard and time constraints mean that a lot needs to be cut.
What's next for Laylah
We would like to continue this game in a better engine, like Unity. Our next big milestone would be implementing puzzle rooms as well as an opening story cutscene.