Inspiration
We were inspired by the ever-present populations of people surviving on bare-minimum salaries.
What it does
This is a simple yet addicting game that realistically simulates this symbolic "last mile" for these people.
How we built it
We used p5, a game library, to build this game.
Challenges we ran into
Some of the functionality was difficult to implement. However, our genius developer was able to conquer these problems with ease.
Accomplishments that we're proud of
We are proud of being able to implement a fully functional game with many interesting features.
What we learned
As a team that is somewhat inexperienced to game development, developing this game gave us a tremendous amount of significant experience in this field.
What's next for LastMile
Our game is not complete with every feature that we intended to put in, and this is something that we could add in the future.
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