After a long string of hackathon projects devoted to my new programming language, I decided to go back to game development.
What it does
Last Man Flying is a first person aerial combat game in which you are the last soldier of a fleet that has all but been wiped out. But instead of dying in vain, you take to the skies for revenge.
How I built it
Last Man Flying is built using my own game engine: Kaeon ACE Ascent.
Challenges I ran into
There are several more things I wanted to implement, but overall I'm satisfied with how it turned out.
Accomplishments that I'm proud of
A lot of people seemed to like the game.
What's next for Last Man Flying