We wanted a proceduraly generated space for creatures to walk around in

What it does

We couldn't get openGL to display terrain, but we did get a few cool triangles

How we built it

It was supposed to be C++ and openGL, running on a rasberry pi

Challenges we ran into

openGL is too low level for a hackathon

Accomplishments that we're proud of

Getting anything to display at all through the pi Getting SimplexNoise to create a cool terrain map even though we couldn't use it Having fun with friends

What we learned

One of us learned C++ We all learned to not use low level stuff at hackathons

What's next for large space

Better luck next year I guess

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