Inspiration: Observation in classroom as a student and additional researched on why students get bored in class.

What it does: A gamification educational app that help students get focused,motivated and learn while playing.

How I built it: It was built using UNITY, C#, sublime as text editor.

Challenges I ran into: C# commands and syntax error for transition or next questions.

Accomplishments that I'm proud of: We are able to make the priority features and design of our project.

What I learned: That game, gamification are different and using unity is not easy. you need more time to practice to become good at it.

What's next for LARA: We plan to continue develop other features that we did not able to add today.

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