Inspiration
we chose to build a video game because we had never done something similar. We just wanted to have fun, learn and push our limits.
What it does
it's a shooting game made with bees.
How we built it
we build ir using godot
Challenges we ran into
we had to face challenges almost in each line of the code, because it's our first video game
Accomplishments that we're proud of
What we learned
we learnt the basics of makking video games, and being able to work under preassure (this is our first hackathon)
What's next for laberinto picotazo
we would like to improve several aspectes and fixing some bugs
Built With
- godot
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