Inspiration

we chose to build a video game because we had never done something similar. We just wanted to have fun, learn and push our limits.

What it does

it's a shooting game made with bees.

How we built it

we build ir using godot

Challenges we ran into

we had to face challenges almost in each line of the code, because it's our first video game

Accomplishments that we're proud of

What we learned

we learnt the basics of makking video games, and being able to work under preassure (this is our first hackathon)

What's next for laberinto picotazo

we would like to improve several aspectes and fixing some bugs

Built With

  • godot
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