Inspiration
We took inspiration from Hollow Knight, Celeste, and Dark Souls (for the character) to make a game based off of darkness
What it does
It throws a knight into a darkness themed dungeon for the knight to explore and solve puzzles
How we built it
We used Unity to create our game
Challenges we ran into
We mainly had issues with GitHub for conflict merges, but given it was pretty much the entire team's first time making a game there was a steep learning curve
Accomplishments that we're proud of
We are proud of being able to make a good looking game in 36 hours that has well made assets and lighting
What we learned
Game design is extremely difficult and time consuming
What's next for Knight Light
We plan on making bug fixes, respawn anchor, and puzzles
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