Knight is a 2D platformer Game built in Godot. The player takes on the role of a knight who must “attract” all the coins while avoiding enemies and eventually cross the starry night theme to save the princess.
🎮 Gameplay
Move with the arrow keys Jump with the space bar Collect all the coins to progress Avoid enemies and dangerous falls
✨ Features Responsive player movement and jumping mechanics Collision detection with platforms, enemies, and coins Tilemap & tileset based level design Fun enemies Good code structure (It was great for learning Godot basics)
📚 What I Learned by Making this Game
This project helped me understand: How to create and control a player character Handling collisions between multiple game objects Designing levels with tilemaps & tilesets Basic enemy interactions Structuring a simple but complete game loop
Built With
- gdscript
- godot
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