Inspiration

Combining the Japanese game of watermelon splitting with piñata smashing, we thought it would be a fun way to celebrate with loved ones from afar.

What it does

It allows you to enjoy online piñata smashing with multiplayer voice chat. After breaking the piñata, you can edit the text to send a heartfelt message to the recipient.

How we built it

We built it using Unity, and for the networking part, we used Photon.

Challenges we ran into

We attempted to integrate with mobile devices, but we couldn't complete it in time.

Accomplishments that we're proud of

Synchronizing positions and voice during multiplayer sessions.

What we learned

Developing under time constraints, we often had to return to the project's core principles when making decisions. We learned the importance of revisiting the project's core, even in regular projects.

What's next for KITERETSU

We aim to enhance the game by adding obstacles to make piñata smashing more enjoyable.

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