Inspiration

We got inspired by augmented technology and our interest with physics.

What it does

It allows to visualise how a projectile moves in space.

How we built it

We built with unity 3D and Vuforia as augmented reality engine.

Challenges we ran into

The main challange was timezones. We live in Europe, therefore, we had very limited time to work on this project. We also had a rough time configuring scaling with AR.

Accomplishments that we're proud of

We finished it and we are proud that the projectile moves in the way that we imagined it.

What we learned

We learned Unity 3D game engine and how AR works.

What's next for Kimotion

We might extend the application with more data and provide more physics concepts that can be inspected.

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