Our inspiration came from wanting to help persons in recovery and treatment; specifically on reducing cravings and fostering social connections that could be used even after a participant completes treatment. Our game would use a multi player function in which people can help each other complete levels and send positive messages when someone is struggling. This relates to recovery because one of the focuses is on creating a social support network to utilize when having cravings, dealing with stressful situations, and to build new positive experiences. We hope to continue to build more levels to Juvo and add more functions for players.

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