Games have been forever vital to our group members. In our perspective, a potential designed game can end up teaching you bunch of things such as multitasking, concentration building. Moreover if its a educational game it would be a cherry on the cake. So, we thought why to just play games when as aspiring developers , we can create them.

What it does

Jurassic Redemption is a 3d platformer adventure educational game as we promote non violent games, which is instilling a negative mental impact on the younger generation as such, where our scientists have taken up the responsibility on their shoulders to travel back in time, and tried to save dinosaurs, from the wicked aliens, so that they can survive and the future people are known to their existence, not only in books and movies, but for real. Lets figure out will the scientists be able to help the dinosaurs in their survival or end up succumbing to the obstacles themselves?

How we built it

We built it using the latest 2020 version of Unity and Blender and photoshop for the animations and sprites.

Challenges we ran into

Deciding to build a game and then implementing it was a totally different task altogether, we brainstormed creating the sprites and the animations. The scene creation for various levels also consumed time. A hell lot of time was invested in fixing the bugs of our code

Accomplishments that we're proud of

We were finally able to build this combining all the components and spending various hours on blender and photoshop. We are managed to create a meaningful educational game in time.

What we learned

We learnt how to make a 3d platform game in Unity. How does sprites ,animator and animation are carried out? We learnt many concepts of C# programming too.

What's next for Jurassic Redemption

We are planning to introduce various AI operated enemies to our levels to make it even more thrilling and then we will launch it.

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