Inspiration
I've always been obsessed with the concept of a simulated universe, so I simulated my own.
What it does
The program allows you to populate a looping universe with rocks that come together according to a simplistic view of gravity.
How we built it
I've been working on the project itself for a few months, but I still needed to work to finish the project, so I took the time at the hackathon to finish the project.
Challenges we ran into
Objects follow repetitive patterns that are hard to fix. This is likely due to the calculation of angles in respect to distance, but this is hard to prove and test.
Accomplishments that we're proud of
Designing the user interface, as simple as it is, is something that I am proud of. The ability to change variables of the universe live as it simulates makes testing far easier and it is much more interesting to radically change variables mid-simulation.
What we learned
Gravity is a very complex thing that requires far more complex simulations than simple algebra can accomplish.
What's next for JUniSim
Continue refining the simulation until stable orbits between two objects is possible.