Inspiration

Traditional board games often rely heavily on luck, and elimination rarely carries lasting consequences. Players are usually sent back home, the board resets emotionally, and long-term strategy gives way to short-term dice outcomes.

Judo – Survival was inspired by a simple question:

What if every move had permanent consequences?

The goal was to design a board game where survival depends on foresight, positioning, and calculated risk rather than randomness.

What it does

Judo – Survival is a strategic survival board game that reimagines classic turn-based gameplay with irreversible outcomes.

Key features include:

1.Permanent elimination of tokens

2.Dynamic board states that evolve through gameplay

3.Risk-reward driven decisions on every turn

Multiple survival-focused game modes

The game continues until only one color remains, making survival — not luck — the winning condition.

How we built it

The project was built as a mobile-first prototype using Unity and C#.

Core systems include:

1.A turn manager handling dice rolls, movement validation, and resolution

2.A rule engine for elimination logic, stacking interactions, and mode behavior

3.State management systems to support permanent board changes

4.Bot logic for solo and mixed human/bot gameplay

The architecture is modular, allowing new rules and modes to be added without rewriting the core game loop.

Challenges we ran into

Balancing permanence with fairness was the biggest challenge.

Permanent elimination creates tension but can feel unfair if randomness dominates. Achieving balance required repeated iteration on movement rules, risk mechanics, and interaction logic.

Another challenge was maintaining state consistency. Since tiles and tokens can permanently change, the system had to remain stable across turns, restarts, and different modes without corruption.

Accomplishments that we're proud of

Accomplishments that we're proud of

1.Designing a board game system with irreversible consequences

2.Building a fully playable prototype with multiple modes

3.Creating a dynamic board that evolves through player actions

4.Achieving a balance between strategy, tension, and fairness

  1. World First IP rules like Zone Elimination + Dead Tiles IN the History of Mobile Games

What we learned

Through building Judo – Survival, we learned:

1.How to design systems where consequences persist

2.How small rule changes dramatically affect player behavior

3.How to structure extensible, rule-based game logic

4.The importance of robust state management in complex systems

What's next for Judo - Survival

*Planned improvements include: *

1.Enhanced onboarding and rule visualization

2.Smarter AI decision-making

3.Competitive ranking and progression systems

Additional survival-focused game modes

Judo – Survival will continue to evolve as an exploration of strategic decision-making under permanent consequences.

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