• A Boston College digital humanities project employing Unity (game engine) to construct a number of immersive experiences of scenes from Joyce’s Ulysses for viewing on the Oculus Rift and HTC Vive.
  • Utilize MVC architecture and script in C#. The game development team also assists the 3D modeling team, where software such as Blender, Adobe Photoshop, and more are utilized.
  • Serve as head of the website development team, where I deployed an extensively customized WordPress site

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