Inspiration

The idea of creating a game at a hackathon was appealing for all four of us, which easily brought us together into an incredible team. We also liked the idea of a farming simulator game, so we took our best shot at an unfamiliar Python package

What it does

Our code is a prototype for a full-on farming simulator, with all kinds of elements and random events that may pop up

How we built it

We used the Python Pygame package to code our prototype

Challenges we ran into

Time constraints were definitely an issue, as well as the unfamiliarity of the Pygame package, but we learned and adapted quickly to deliver our prototype

Accomplishments that we're proud of

A solid basis for our game, as well as our fine-tuned visuals

What we learned

How to use the Pygame package, how to use VSCode Live Share, how to communicate ideas and organize thoughts

What's next for John Deere's Pumpkin Harvesting Escapade

Making sure the final product is ironed out and includes more features

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