Inspiration
The idea of creating a game at a hackathon was appealing for all four of us, which easily brought us together into an incredible team. We also liked the idea of a farming simulator game, so we took our best shot at an unfamiliar Python package
What it does
Our code is a prototype for a full-on farming simulator, with all kinds of elements and random events that may pop up
How we built it
We used the Python Pygame package to code our prototype
Challenges we ran into
Time constraints were definitely an issue, as well as the unfamiliarity of the Pygame package, but we learned and adapted quickly to deliver our prototype
Accomplishments that we're proud of
A solid basis for our game, as well as our fine-tuned visuals
What we learned
How to use the Pygame package, how to use VSCode Live Share, how to communicate ideas and organize thoughts
What's next for John Deere's Pumpkin Harvesting Escapade
Making sure the final product is ironed out and includes more features
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