Inspiration

Jinaviard is a project inspired by choice-driven games like the Henry Stickman series and other story RPGs.

What it does

Jinaviard is a web-based game that tells the story of a hero on a quest to defeat an evil overlord in order to save the world, and there are multiple endings for you to try out.

How it was made

We brainstormed ideas on what to make, and we ultimately decided to create a Story RPG game. The frame of the pages is completed on the first day, and later during the first day, we brainstormed the idea for the story's scenarios and choices.

During the second day, Richard worked hard to create the Javascript that made the choices work. Jinkang worked on the story.json file whilst updating the structure to support Richard on the code. And Octavio made final touches and adjustments to the structure of the page.

Challenges we ran into

There were a lot of challenges we encountered along the way.
Front-end: We had difficulty dealing with scaling and positioning elements.
Front-end manipulation: We had trouble figuring out what was causing various bugs with how the player interacted with the choices.

What we learned

"I learned some logics of Javascript from looking at Richard's script, and I learned the process of creating a project like this." - Jinkang
"I learned about how Javascript becomes implemented with HTML and CSS." - Octavio
"I learned how to use Regex to replace text in URLs and utilize JSON to organize our story." - Richard

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