Coding education has a large market, and we wanted to tap into that.

What it does

Introduces coding concepts in a fun challenging way, following a 2D game layout, we intended to integrate fun gameplay as well produce simple puzzles setup to teach coding concepts to beginners.

How we built it

We used unity for an engine, C# for event scripting, Gimp for art assets, and MuseScore for music assets.

Challenges we ran into

Learning Unity & C# for the first time and creating art assets & animations.

Accomplishments that we're proud of

We have a game. We have some spicy tunes, and some sick beats. We produced decent art assets & animations.

What we learned

Basic C# programming, 2D rendering implementations, Unity, don't install unity on Linux using Wine, how to get into Mountain Village without the Bow.

What's next for Jerry's Java Café

More levels, bugfixes, actual exploration & platforming.

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