Retro text adventure games on DOS, especially one called ZORK.
What it does
It's a text adventure, where you get information from the computer, and use that to input solutions for puzzles.
How we built it
We used base Java, some special classes like scanner and date and time and some smashing foreheads into keyboards. We could have used GitHub and just git commits, but we decided to use Repl.it for real-time collaboration, and GitHub for backups.
Challenges we ran into
There were SO MANY BUGS. Scope was a big issue. The special variable modifiers also caused quite a bit of a headache. Getting it to run on command prompt was a nightmare. We also wanted to get ascii art working, and did actually implement it in the end.
Accomplishments that we're proud of
We somehow managed to get in some semi complex features, such as Console Colors and multistep puzzle elements, along with complex if statements.
What we learned
How to keep within scope, how to efficiently collaborate, be organized, and a lot of little things about java, such as using time to track player progress, try/catch, and switch statements.
What's next for JailScape (Here)
There might be a GUI version eventually, as well as adding in more content as well as ascii art, after refactoring code and just making it better, but that's a long way off.
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