What it does
Gameplay
Story mode open-world design, with acorns as currency Character explores Foresthill, learning about investment as they go Character able to invest in: savings accounts, index fund, and stock
Learning & Education
Character learns how to invest, good investment practices, and associated risks He learns about different options of investing Tries their hand at different investments
Challenges we ran into
Integrating logic for the investment calculations and designing the turn-based system.
What we learned
Teamwork Design process Simplicity is key
What's next for Jack’s Foray into Investment
Implement index fund and stock purchasing Implement ‘View investment’ tab to visualise investment performance Add glossary/encyclopedia of investment terms
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