Inspiration
The hackathon authors said that the project should be any sliding puzzle. I thought that most people will try to do something different, but still sliding. So my idea was to create a sliding puzzle that is very-very similar to the original from the first sight, but then becomes complicated. Much more complicated and irritating. I personally haven't managed to solve a full 4x4 puzzle, let's see if someone can do this:).
What it does
The puzzle looks like the original, but actually, some of the tiles can be moved only after completing a task. This makes things complicated, and that's the point.
The game works in different resolutions, and also recognizes if it is run on mobile. For such cases, it doesn't show Right Click Tile, so that mobile users can complete the puzzle.
How I built it
I downloaded the provided example, and built on top of it. Drew the graphics using ArtSet app.
Challenges I ran into
As I didn't have previous experience with Flutter, navigating and adjusting the code wasn't very easy.
Accomplishments that we're proud of
I think the project is quite original (like any author), but let's see, maybe other people have similar ideas:).
What I learned
Even a small project based on a completely working example still takes lots of time and effort to be completed.
What's next for (Irritating) Slide Puzzle
Add sharing, maybe dynamic (not predefined) questions and tasks, and more of them. Think of face recognition (show an emotion), shaking and walking (in case playing from mobile) etc. Also I'd like to add Speech Recognition API in order to ask users to say "Move" to move a tile.
Built With
- dart
- flutter



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