Inspiration
I saw my brother play a game that involves shooting ricocheting projectiles
What it does
You are given 36 levels that you can solve
How I built it
I created the first level and code along with it then copy paste with a different level
Challenges I ran into
Getting ads into the game and getting bullets to ricochet properly
Accomplishments that I'm proud of
Getting the bullet to go exactly where you tap and keep going
What I learned
The basics of Swift and level design
What's next for Invasion Without Authorization
Ad revenue for me and updating it to fix problems that people have
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