Inspiration

I saw my brother play a game that involves shooting ricocheting projectiles

What it does

You are given 36 levels that you can solve

How I built it

I created the first level and code along with it then copy paste with a different level

Challenges I ran into

Getting ads into the game and getting bullets to ricochet properly

Accomplishments that I'm proud of

Getting the bullet to go exactly where you tap and keep going

What I learned

The basics of Swift and level design

What's next for Invasion Without Authorization

Ad revenue for me and updating it to fix problems that people have

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