Invaded Space throws you straight into a lively corner of the galaxy under alien attack, and you’re just in time to help push back. Hostile ships are swarming the front line, laser fire lights up the sky, and every space cadet counts. Suit up, grab your laser gun, and jump into the action as you defend space from an unstoppable extraterrestrial threat.

Train like a true space defender before heading into battle. Hop into your flying ship and fly through rings scattered across the void to earn XP. Looking to sharpen your aim? Target-shooting challenges let you practice precision, build confidence, and get comfortable with your laser before facing real enemies.

When you’re ready, dive into a dedicated invasion zone where alien ships pour in and the pace ramps up. Dodge incoming fire, line up clean shots, and clear the skies one blast at a time. Whether you’re flying rings, honing your aim, or holding the line against invading forces, Invaded Space blends skill-based gameplay with a welcoming, arcade-style space adventure. Jump in for a quick session or stay to fight back the invasion—either way, the galaxy is glad you showed up.

Inspiration

I have loved video games since as early as I can remember. One of the first video games I fell in love with was Space Invaders.

What it does

Invaded Space is a space based role playing game where you can target practice with your laser gun, fly around in space ships threw rings to earn xp, and to fight the aliens in the front line alien invasion.

How we built it

I used typescript and had a lot of help from GenAi.

Challenges we ran into

Everything was a challenge and GenAi's code and act function helped out a lot!!

Accomplishments that we're proud of

I had to do the sublevel codes myself and that was an great accomplishment for me.

What we learned

everything!! this was the first video game I ever built.

What's next for Invaded Space

using the Noesis ui to have arcade style mini games and adding more levels to the game.

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