Into the Mind is a narrative/interactive adventure for up to 7 users on Quest 3, using hand tracking.
NOTE : Use pinch for teleport navigation
It is an ambitious work of fiction, both technically and artistically, a fantastical journey between reality and imagination that transports users into a team of adventurers selected to take part in a unique scientific experiment. Their host, Professor Genet, is the inventor of the “Omega” device, a vessel that allows navigation inside the human body at a microscopic scale. Users participate in this revolutionary program, designed to carry out the final tests of his technology before it is introduced to the public. For the first time, human beings will be able to travel inside Genet’s microscopic system and explore the human brain. The journey begins in the circulatory system and must take several detours before reaching the neural circuits, the climax of the voyage. However, unforeseen events will disrupt the exploration, leading the adventurers not only into Genet’s brain, but also to the heart of his imagination and his dreams.
The goal of this journey is to immerse users in a thrilling adventure with an educational dimension. Commentary from the scientists accompanying them aboard the Omega will provide the latest information on current research into the human body and the brain. Users can interact with the various consoles on board the vessel to monitor the professor’s vital signs or intervene at key moments in the story to trigger specific functions of the ship.
A distinctive feature of the concept is the final shift into Professor Genet’s dream world, which takes users out of the vessel and into his imagination, creating a narrative loop reminiscent of Inception, where spectators may wonder, by the end of the experience, whether their journey inside the vessel wasn’t simply the professor’s childhood dream.
By placing scientific exploration and the imagination that inspires it on equal footing, both born from the same human brain, the story offers an allegory and a tribute to human genius, to its creative power whether applied to the arts or to science. Into the Mind shows how imagination nourishes science, and vice versa. It pays homage to the child who daydreams and who, as an adult, will change the world with their creations.
With Into the Mind, our goal is to strike a balance between scientific credibility and the fantastical aesthetic of the environments, in order to deliver a powerful sense of immersion and spark wonder throughout the experience. The vessel’s minimalist design, whose structure can even fade away, and the more discreet presence of characters during large-scale sequences are meant to highlight the spectacular microscopic landscapes, which will be dense, richly textured, and vibrant with color.
Our ambition is to push the limits of what Quest 3 can deliver, drawing on our team’s expertise and our deep knowledge of the Unreal engine to develop advanced rendering optimization techniques as well as innovative special effects that make every scene unique and memorable.




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