We made a Windows VR Game.
The fact that every person. Has their own inner fights with their own issues that tries to stop them from achieving what they dream.
What it does
It's a VIRTUAL REALITY GAME Powered by Unity and the awsome Visr-VR in combination with a Windows Phone. The Game is practically wackamole.
How we built it
We made the Level in Blender and Unity. For the music we used software called Finale and Sony Vegas Pro for sound and video editing. The Monster It self is a Prefab found on the unity store by a user called Bumstrum.
Challenges we ran into
We couldn't find a easy solution to getting video playing in Unity. The Issues understanding new hardware and software, difficulties with scripting.
Accomplishments that we're proud of
We finished a game with working mechanics! Excellent team work.
What we learned
Jason has learned some C# and unity stuff. Diego learned from the experience and picked up different software to make a game. Jessie has learned VR, learned more 3d development and unity skills.
What's next for Internal Darkness
If we actually had time we would try and figure out how to get the intro to work properly which can be seen here: https://github.com/SpaceDustTeapot/jamchester2016/raw/master/Internal%20Darkness%20intro4.wmv
More balancing, more content. Improving sound and visual effects.