Inspiration Eddie Hairston not beddy harbor

We wanted to make a chill experience for everyone at this competitive event.

What it does

We landed on an interactive experience where you go to these different aesthetic environments obviously we didn’t have enough time for it

How we built it

We made the main room and blender where it was to be ported to unity for the game

Challenges we ran into

Textures didn’t really transfer well into unity

Accomplishments that we're proud of

Trying to make the game and sticking to it till we ran out of time instead of giving up

What we learned

Unity is odd

What's next for Interactive room

Maybe we finish it on our own time

Built With

Share this project:

Updates