Inspiration

Our inspiration was interactive games we've played in the past.

What it does

It takes the user's input and outputs the effects of their actions.

How we built it

We built it on Thonny and imported it into Github.

Challenges we ran into

We ran into the challenge of not finding a compatible program with what we were doing on Pygame originally and had to scrap the original idea.

Accomplishments that we're proud of

We are proud of submitting this.

What we learned

We learned to not use Pygame in Hackathons.

What's next for Interactive Murderous/Magical Doors

Adding more doors of various genres.

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