Inspiration
Our inspiration was interactive games we've played in the past.
What it does
It takes the user's input and outputs the effects of their actions.
How we built it
We built it on Thonny and imported it into Github.
Challenges we ran into
We ran into the challenge of not finding a compatible program with what we were doing on Pygame originally and had to scrap the original idea.
Accomplishments that we're proud of
We are proud of submitting this.
What we learned
We learned to not use Pygame in Hackathons.
What's next for Interactive Murderous/Magical Doors
Adding more doors of various genres.
Log in or sign up for Devpost to join the conversation.