Inspiration Traditional VR locomotion is restrictive—limited by play spaces, expensive tracking, and physical ability. We wanted a boundless, intuitive, and accessible solution, inspired by full-dive VR concepts.
What it does Our intent-based XR locomotion system uses IMUs and a Brain-Computer Interface (BCI) to let users move in VR via micro-gestures and intent, enabling full control while lying down.
How we built it We combined low-cost IMUs for micro-movement tracking with BCI for interactive intent recognition, processing signals to drive smooth, natural movement. The system translates minimal inputs into full locomotion.


Log in or sign up for Devpost to join the conversation.