Inspiration
Wanted to make a co-op sci-fi puzzle fps game
What it does
How we built it
we didn't manage to
Challenges we ran into
Everything. From 4mbps network speeds to plasticscm (basically the github for unity) not merging branches and uploading commits
Accomplishments that we're proud of
Surviving this
What we learned
Gain more experience with plasticscm and don't spend the first 12 hours waiting for the 3d modeling guy
What's next for InsertNameHere
Finish the finals in may/june then probably restart this project with a new team of friends
Built With
- riptidenetworking
- unity
Log in or sign up for Devpost to join the conversation.