Wanted to make a co-op sci-fi puzzle fps game

What it does

How we built it

we didn't manage to

Challenges we ran into

Everything. From 4mbps network speeds to plasticscm (basically the github for unity) not merging branches and uploading commits

Accomplishments that we're proud of

Surviving this

What we learned

Gain more experience with plasticscm and don't spend the first 12 hours waiting for the 3d modeling guy

What's next for InsertNameHere

Finish the finals in may/june then probably restart this project with a new team of friends

Built With

Share this project: