Inspiration

-Open world games like GTA focused only on entertainment. So, we thought of creating an open source game that also focuses on knowledge.

What it does

-It provides gaming experience to the users along with educational information. One can enjoy the game as well as learn various things regarding environment and health.

How we built it

-We created few models and animations in blender and imported them into unity game engine. We attached some scripts to the imported models such as characters, food items etc. -We used C# script for interaction of characters with the environment.

Challenges we ran into

-Adding textures and movements to models in blender. -Unity's physics system glitch, glitch in character controller -Time complexity

Accomplishments that we're proud of

-We managed to complete the project in short period of time.

What we learned

-We learned about time management, team work and coordination. -Learned to animate characters.

What's next for Inky Pinky Ponky

-In game rewards -Additional skill sets for Main Character -Monetization -Bigger maps with more events and more challenges

Built With

Share this project:

Updates

Submission history