Inspiration
-Open world games like GTA focused only on entertainment. So, we thought of creating an open source game that also focuses on knowledge.
What it does
-It provides gaming experience to the users along with educational information. One can enjoy the game as well as learn various things regarding environment and health.
How we built it
-We created few models and animations in blender and imported them into unity game engine. We attached some scripts to the imported models such as characters, food items etc. -We used C# script for interaction of characters with the environment.
Challenges we ran into
-Adding textures and movements to models in blender. -Unity's physics system glitch, glitch in character controller -Time complexity
Accomplishments that we're proud of
-We managed to complete the project in short period of time.
What we learned
-We learned about time management, team work and coordination. -Learned to animate characters.
What's next for Inky Pinky Ponky
-In game rewards -Additional skill sets for Main Character -Monetization -Bigger maps with more events and more challenges
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