Inspiration
I wanted to explore unfair interrogation practices and the stress that comes with being the subject of an interrogation.
How it works
Very simple - launch the game. Answer the questions in time, and don't contradict your other answers.
Challenges I ran into
Getting AIR Native Extensions to work in FlashDevelop. I solved that and wrote about it in more detail here: http://blog.brandlibel.me/post/119175211871/fixing-android-air-native-extensions-in
Accomplishments that I'm proud of
The end report text is completely dynamic and programmatically-generated based on the player's answer choices. There are so many possibilities and yet not a single error, grammatical or otherwise, has been found in the end report. The game was created in a little over a month.
What I learned
Building a game in Adobe AIR and making it work cross-platform. I learned how to better organize the project and code for developing on multiple platforms.
What's next for Indefinite: Interrogation Game
The Android app has already been updated multiple times - the current version is 1.20. It will continue to be updated. A free online Flash version of the game will be released in the future at an Indefinite date.

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