Inspiration

We got our inspiration from the machine learning with python workshop and the Snow White movie. We all loved both of these things and wanted to combine them together so we made this project.

What it does

This project takes a data set with two inputs (size of apples and the hole size of the apples) and one output (if the apple is poisonous or not). Then, it makes a "boundary" that determines which apples are poisonous.

How we built it

We used Unity to make a representation of our supervised learning algorithm. We used C# to code it and we didn't use any libraries.

Challenges we ran into

The first challenge we ran into was using Unity. This was some of our groups first time using Unity, as such, they had trouble with the software at first. Another challenge we ran into was in our supervised learning algorithm. In this algorithm, the activation function needed to be changed multiple. Another challenge was that we were going to make a game but the game was unfinished due to lack of time.

Accomplishments that we're proud of

We are proud of creating a neural network in a day.

What we learned

We learned how to make a basic supervised learning algorithm and how to use Unity.

What's next for In the Helping the Squids With Supervised Learning

The next thing to add is to make a game revolving around helping the squids.

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