Inspiration

What it does

How we built it

Challenges we ran into

Accomplishments that we're proud of

What we learned

What's next for In a Pickle

To create this project, we utilized the Xcode app. This app allowed us to use Swift code to produce an app that helps users make decisions in indecisive moments. We were inspired by the fact that all the members in our group typically find themselves struggling to make a decision and always wanting other people to make a decision. This just leads to a back-and-forth with each person wanting the other to make a decision, and no progress being made. We decided to turn this situation, which can be stressful and annoying at times, into a fun and interactive process for all users. We faced a couple of challenges while making this app, as this was the first hackathon we all participated in. We didn't have experience with being able to create a project with a time constraint and being able to balance that with school work. For the next hackathon we participate in, we will definitely look to manage our time better and be organized. Another aspect of the project that was challenging was GitHub. None of us have experience with GitHub and uploading projects there. It took some time and research to figure out how to post our project for public access, but we now have an idea of how to do it. This is a necessary skill that will be helpful for us in the future. Overall, this project was a fun experience that helped us develop our skills in different aspects of software engineering, like team collaboration, Swift Code, design, and utilizing resources like GitHub, and allowed us to create an app that we are proud of.

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