Inspiration

We wanted to finish something we weren’t able to last year

What it does

It’s a game which involves the mascot of stormhacks

How we built it

Godot

Challenges we ran into

Working with C# instead of GDscript presented many never before seen challenges

Accomplishments that we're proud of

We managed to make a working, okay feeling rhythm component, much better than last time

What we learned

I learned how hard it is to work while sleep deprived, and that godot c# is hard.

What's next for Important Mindgames

More small games?

Built With

  • csharp
  • godot
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