Inspiration
We wanted to finish something we weren’t able to last year
What it does
It’s a game which involves the mascot of stormhacks
How we built it
Godot
Challenges we ran into
Working with C# instead of GDscript presented many never before seen challenges
Accomplishments that we're proud of
We managed to make a working, okay feeling rhythm component, much better than last time
What we learned
I learned how hard it is to work while sleep deprived, and that godot c# is hard.
What's next for Important Mindgames
More small games?
Built With
- csharp
- godot
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